summaryrefslogtreecommitdiff
path: root/www/wiki/resources/lib/oojs-ui/oojs-ui-toolbars.js
diff options
context:
space:
mode:
Diffstat (limited to 'www/wiki/resources/lib/oojs-ui/oojs-ui-toolbars.js')
-rw-r--r--www/wiki/resources/lib/oojs-ui/oojs-ui-toolbars.js2410
1 files changed, 2410 insertions, 0 deletions
diff --git a/www/wiki/resources/lib/oojs-ui/oojs-ui-toolbars.js b/www/wiki/resources/lib/oojs-ui/oojs-ui-toolbars.js
new file mode 100644
index 00000000..fb76013f
--- /dev/null
+++ b/www/wiki/resources/lib/oojs-ui/oojs-ui-toolbars.js
@@ -0,0 +1,2410 @@
+/*!
+ * OOUI v0.26.4
+ * https://www.mediawiki.org/wiki/OOUI
+ *
+ * Copyright 2011–2018 OOUI Team and other contributors.
+ * Released under the MIT license
+ * http://oojs.mit-license.org
+ *
+ * Date: 2018-04-17T22:23:58Z
+ */
+( function ( OO ) {
+
+'use strict';
+
+/**
+ * Toolbars are complex interface components that permit users to easily access a variety
+ * of {@link OO.ui.Tool tools} (e.g., formatting commands) and actions, which are additional commands that are
+ * part of the toolbar, but not configured as tools.
+ *
+ * Individual tools are customized and then registered with a {@link OO.ui.ToolFactory tool factory}, which creates
+ * the tools on demand. Each tool has a symbolic name (used when registering the tool), a title (e.g., ‘Insert
+ * image’), and an icon.
+ *
+ * Individual tools are organized in {@link OO.ui.ToolGroup toolgroups}, which can be {@link OO.ui.MenuToolGroup menus}
+ * of tools, {@link OO.ui.ListToolGroup lists} of tools, or a single {@link OO.ui.BarToolGroup bar} of tools.
+ * The arrangement and order of the toolgroups is customized when the toolbar is set up. Tools can be presented in
+ * any order, but each can only appear once in the toolbar.
+ *
+ * The toolbar can be synchronized with the state of the external "application", like a text
+ * editor's editing area, marking tools as active/inactive (e.g. a 'bold' tool would be shown as
+ * active when the text cursor was inside bolded text) or enabled/disabled (e.g. a table caption
+ * tool would be disabled while the user is not editing a table). A state change is signalled by
+ * emitting the {@link #event-updateState 'updateState' event}, which calls Tools'
+ * {@link OO.ui.Tool#onUpdateState onUpdateState method}.
+ *
+ * The following is an example of a basic toolbar.
+ *
+ * @example
+ * // Example of a toolbar
+ * // Create the toolbar
+ * var toolFactory = new OO.ui.ToolFactory();
+ * var toolGroupFactory = new OO.ui.ToolGroupFactory();
+ * var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
+ *
+ * // We will be placing status text in this element when tools are used
+ * var $area = $( '<p>' ).text( 'Toolbar example' );
+ *
+ * // Define the tools that we're going to place in our toolbar
+ *
+ * // Create a class inheriting from OO.ui.Tool
+ * function SearchTool() {
+ * SearchTool.parent.apply( this, arguments );
+ * }
+ * OO.inheritClass( SearchTool, OO.ui.Tool );
+ * // Each tool must have a 'name' (used as an internal identifier, see later) and at least one
+ * // of 'icon' and 'title' (displayed icon and text).
+ * SearchTool.static.name = 'search';
+ * SearchTool.static.icon = 'search';
+ * SearchTool.static.title = 'Search...';
+ * // Defines the action that will happen when this tool is selected (clicked).
+ * SearchTool.prototype.onSelect = function () {
+ * $area.text( 'Search tool clicked!' );
+ * // Never display this tool as "active" (selected).
+ * this.setActive( false );
+ * };
+ * SearchTool.prototype.onUpdateState = function () {};
+ * // Make this tool available in our toolFactory and thus our toolbar
+ * toolFactory.register( SearchTool );
+ *
+ * // Register two more tools, nothing interesting here
+ * function SettingsTool() {
+ * SettingsTool.parent.apply( this, arguments );
+ * }
+ * OO.inheritClass( SettingsTool, OO.ui.Tool );
+ * SettingsTool.static.name = 'settings';
+ * SettingsTool.static.icon = 'settings';
+ * SettingsTool.static.title = 'Change settings';
+ * SettingsTool.prototype.onSelect = function () {
+ * $area.text( 'Settings tool clicked!' );
+ * this.setActive( false );
+ * };
+ * SettingsTool.prototype.onUpdateState = function () {};
+ * toolFactory.register( SettingsTool );
+ *
+ * // Register two more tools, nothing interesting here
+ * function StuffTool() {
+ * StuffTool.parent.apply( this, arguments );
+ * }
+ * OO.inheritClass( StuffTool, OO.ui.Tool );
+ * StuffTool.static.name = 'stuff';
+ * StuffTool.static.icon = 'ellipsis';
+ * StuffTool.static.title = 'More stuff';
+ * StuffTool.prototype.onSelect = function () {
+ * $area.text( 'More stuff tool clicked!' );
+ * this.setActive( false );
+ * };
+ * StuffTool.prototype.onUpdateState = function () {};
+ * toolFactory.register( StuffTool );
+ *
+ * // This is a PopupTool. Rather than having a custom 'onSelect' action, it will display a
+ * // little popup window (a PopupWidget).
+ * function HelpTool( toolGroup, config ) {
+ * OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
+ * padded: true,
+ * label: 'Help',
+ * head: true
+ * } }, config ) );
+ * this.popup.$body.append( '<p>I am helpful!</p>' );
+ * }
+ * OO.inheritClass( HelpTool, OO.ui.PopupTool );
+ * HelpTool.static.name = 'help';
+ * HelpTool.static.icon = 'help';
+ * HelpTool.static.title = 'Help';
+ * toolFactory.register( HelpTool );
+ *
+ * // Finally define which tools and in what order appear in the toolbar. Each tool may only be
+ * // used once (but not all defined tools must be used).
+ * toolbar.setup( [
+ * {
+ * // 'bar' tool groups display tools' icons only, side-by-side.
+ * type: 'bar',
+ * include: [ 'search', 'help' ]
+ * },
+ * {
+ * // 'list' tool groups display both the titles and icons, in a dropdown list.
+ * type: 'list',
+ * indicator: 'down',
+ * label: 'More',
+ * include: [ 'settings', 'stuff' ]
+ * }
+ * // Note how the tools themselves are toolgroup-agnostic - the same tool can be displayed
+ * // either in a 'list' or a 'bar'. There is a 'menu' tool group too, not showcased here,
+ * // since it's more complicated to use. (See the next example snippet on this page.)
+ * ] );
+ *
+ * // Create some UI around the toolbar and place it in the document
+ * var frame = new OO.ui.PanelLayout( {
+ * expanded: false,
+ * framed: true
+ * } );
+ * var contentFrame = new OO.ui.PanelLayout( {
+ * expanded: false,
+ * padded: true
+ * } );
+ * frame.$element.append(
+ * toolbar.$element,
+ * contentFrame.$element.append( $area )
+ * );
+ * $( 'body' ).append( frame.$element );
+ *
+ * // Here is where the toolbar is actually built. This must be done after inserting it into the
+ * // document.
+ * toolbar.initialize();
+ * toolbar.emit( 'updateState' );
+ *
+ * The following example extends the previous one to illustrate 'menu' toolgroups and the usage of
+ * {@link #event-updateState 'updateState' event}.
+ *
+ * @example
+ * // Create the toolbar
+ * var toolFactory = new OO.ui.ToolFactory();
+ * var toolGroupFactory = new OO.ui.ToolGroupFactory();
+ * var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
+ *
+ * // We will be placing status text in this element when tools are used
+ * var $area = $( '<p>' ).text( 'Toolbar example' );
+ *
+ * // Define the tools that we're going to place in our toolbar
+ *
+ * // Create a class inheriting from OO.ui.Tool
+ * function SearchTool() {
+ * SearchTool.parent.apply( this, arguments );
+ * }
+ * OO.inheritClass( SearchTool, OO.ui.Tool );
+ * // Each tool must have a 'name' (used as an internal identifier, see later) and at least one
+ * // of 'icon' and 'title' (displayed icon and text).
+ * SearchTool.static.name = 'search';
+ * SearchTool.static.icon = 'search';
+ * SearchTool.static.title = 'Search...';
+ * // Defines the action that will happen when this tool is selected (clicked).
+ * SearchTool.prototype.onSelect = function () {
+ * $area.text( 'Search tool clicked!' );
+ * // Never display this tool as "active" (selected).
+ * this.setActive( false );
+ * };
+ * SearchTool.prototype.onUpdateState = function () {};
+ * // Make this tool available in our toolFactory and thus our toolbar
+ * toolFactory.register( SearchTool );
+ *
+ * // Register two more tools, nothing interesting here
+ * function SettingsTool() {
+ * SettingsTool.parent.apply( this, arguments );
+ * this.reallyActive = false;
+ * }
+ * OO.inheritClass( SettingsTool, OO.ui.Tool );
+ * SettingsTool.static.name = 'settings';
+ * SettingsTool.static.icon = 'settings';
+ * SettingsTool.static.title = 'Change settings';
+ * SettingsTool.prototype.onSelect = function () {
+ * $area.text( 'Settings tool clicked!' );
+ * // Toggle the active state on each click
+ * this.reallyActive = !this.reallyActive;
+ * this.setActive( this.reallyActive );
+ * // To update the menu label
+ * this.toolbar.emit( 'updateState' );
+ * };
+ * SettingsTool.prototype.onUpdateState = function () {};
+ * toolFactory.register( SettingsTool );
+ *
+ * // Register two more tools, nothing interesting here
+ * function StuffTool() {
+ * StuffTool.parent.apply( this, arguments );
+ * this.reallyActive = false;
+ * }
+ * OO.inheritClass( StuffTool, OO.ui.Tool );
+ * StuffTool.static.name = 'stuff';
+ * StuffTool.static.icon = 'ellipsis';
+ * StuffTool.static.title = 'More stuff';
+ * StuffTool.prototype.onSelect = function () {
+ * $area.text( 'More stuff tool clicked!' );
+ * // Toggle the active state on each click
+ * this.reallyActive = !this.reallyActive;
+ * this.setActive( this.reallyActive );
+ * // To update the menu label
+ * this.toolbar.emit( 'updateState' );
+ * };
+ * StuffTool.prototype.onUpdateState = function () {};
+ * toolFactory.register( StuffTool );
+ *
+ * // This is a PopupTool. Rather than having a custom 'onSelect' action, it will display a
+ * // little popup window (a PopupWidget). 'onUpdateState' is also already implemented.
+ * function HelpTool( toolGroup, config ) {
+ * OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
+ * padded: true,
+ * label: 'Help',
+ * head: true
+ * } }, config ) );
+ * this.popup.$body.append( '<p>I am helpful!</p>' );
+ * }
+ * OO.inheritClass( HelpTool, OO.ui.PopupTool );
+ * HelpTool.static.name = 'help';
+ * HelpTool.static.icon = 'help';
+ * HelpTool.static.title = 'Help';
+ * toolFactory.register( HelpTool );
+ *
+ * // Finally define which tools and in what order appear in the toolbar. Each tool may only be
+ * // used once (but not all defined tools must be used).
+ * toolbar.setup( [
+ * {
+ * // 'bar' tool groups display tools' icons only, side-by-side.
+ * type: 'bar',
+ * include: [ 'search', 'help' ]
+ * },
+ * {
+ * // 'menu' tool groups display both the titles and icons, in a dropdown menu.
+ * // Menu label indicates which items are selected.
+ * type: 'menu',
+ * indicator: 'down',
+ * include: [ 'settings', 'stuff' ]
+ * }
+ * ] );
+ *
+ * // Create some UI around the toolbar and place it in the document
+ * var frame = new OO.ui.PanelLayout( {
+ * expanded: false,
+ * framed: true
+ * } );
+ * var contentFrame = new OO.ui.PanelLayout( {
+ * expanded: false,
+ * padded: true
+ * } );
+ * frame.$element.append(
+ * toolbar.$element,
+ * contentFrame.$element.append( $area )
+ * );
+ * $( 'body' ).append( frame.$element );
+ *
+ * // Here is where the toolbar is actually built. This must be done after inserting it into the
+ * // document.
+ * toolbar.initialize();
+ * toolbar.emit( 'updateState' );
+ *
+ * @class
+ * @extends OO.ui.Element
+ * @mixins OO.EventEmitter
+ * @mixins OO.ui.mixin.GroupElement
+ *
+ * @constructor
+ * @param {OO.ui.ToolFactory} toolFactory Factory for creating tools
+ * @param {OO.ui.ToolGroupFactory} toolGroupFactory Factory for creating toolgroups
+ * @param {Object} [config] Configuration options
+ * @cfg {boolean} [actions] Add an actions section to the toolbar. Actions are commands that are included
+ * in the toolbar, but are not configured as tools. By default, actions are displayed on the right side of
+ * the toolbar.
+ * @cfg {string} [position='top'] Whether the toolbar is positioned above ('top') or below ('bottom') content.
+ */
+OO.ui.Toolbar = function OoUiToolbar( toolFactory, toolGroupFactory, config ) {
+ // Allow passing positional parameters inside the config object
+ if ( OO.isPlainObject( toolFactory ) && config === undefined ) {
+ config = toolFactory;
+ toolFactory = config.toolFactory;
+ toolGroupFactory = config.toolGroupFactory;
+ }
+
+ // Configuration initialization
+ config = config || {};
+
+ // Parent constructor
+ OO.ui.Toolbar.parent.call( this, config );
+
+ // Mixin constructors
+ OO.EventEmitter.call( this );
+ OO.ui.mixin.GroupElement.call( this, config );
+
+ // Properties
+ this.toolFactory = toolFactory;
+ this.toolGroupFactory = toolGroupFactory;
+ this.groups = [];
+ this.tools = {};
+ this.position = config.position || 'top';
+ this.$bar = $( '<div>' );
+ this.$actions = $( '<div>' );
+ this.initialized = false;
+ this.narrowThreshold = null;
+ this.onWindowResizeHandler = this.onWindowResize.bind( this );
+
+ // Events
+ this.$element
+ .add( this.$bar ).add( this.$group ).add( this.$actions )
+ .on( 'mousedown keydown', this.onPointerDown.bind( this ) );
+
+ // Initialization
+ this.$group.addClass( 'oo-ui-toolbar-tools' );
+ if ( config.actions ) {
+ this.$bar.append( this.$actions.addClass( 'oo-ui-toolbar-actions' ) );
+ }
+ this.$bar
+ .addClass( 'oo-ui-toolbar-bar' )
+ .append( this.$group, '<div style="clear:both"></div>' );
+ // Possible classes: oo-ui-toolbar-position-top, oo-ui-toolbar-position-bottom
+ this.$element.addClass( 'oo-ui-toolbar oo-ui-toolbar-position-' + this.position ).append( this.$bar );
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.Toolbar, OO.ui.Element );
+OO.mixinClass( OO.ui.Toolbar, OO.EventEmitter );
+OO.mixinClass( OO.ui.Toolbar, OO.ui.mixin.GroupElement );
+
+/* Events */
+
+/**
+ * @event updateState
+ *
+ * An 'updateState' event must be emitted on the Toolbar (by calling `toolbar.emit( 'updateState' )`)
+ * every time the state of the application using the toolbar changes, and an update to the state of
+ * tools is required.
+ *
+ * @param {...Mixed} data Application-defined parameters
+ */
+
+/* Methods */
+
+/**
+ * Get the tool factory.
+ *
+ * @return {OO.ui.ToolFactory} Tool factory
+ */
+OO.ui.Toolbar.prototype.getToolFactory = function () {
+ return this.toolFactory;
+};
+
+/**
+ * Get the toolgroup factory.
+ *
+ * @return {OO.Factory} Toolgroup factory
+ */
+OO.ui.Toolbar.prototype.getToolGroupFactory = function () {
+ return this.toolGroupFactory;
+};
+
+/**
+ * Handles mouse down events.
+ *
+ * @private
+ * @param {jQuery.Event} e Mouse down event
+ */
+OO.ui.Toolbar.prototype.onPointerDown = function ( e ) {
+ var $closestWidgetToEvent = $( e.target ).closest( '.oo-ui-widget' ),
+ $closestWidgetToToolbar = this.$element.closest( '.oo-ui-widget' );
+ if ( !$closestWidgetToEvent.length || $closestWidgetToEvent[ 0 ] === $closestWidgetToToolbar[ 0 ] ) {
+ return false;
+ }
+};
+
+/**
+ * Handle window resize event.
+ *
+ * @private
+ * @param {jQuery.Event} e Window resize event
+ */
+OO.ui.Toolbar.prototype.onWindowResize = function () {
+ this.$element.toggleClass(
+ 'oo-ui-toolbar-narrow',
+ this.$bar[ 0 ].clientWidth <= this.getNarrowThreshold()
+ );
+};
+
+/**
+ * Get the (lazily-computed) width threshold for applying the oo-ui-toolbar-narrow
+ * class.
+ *
+ * @private
+ * @return {number} Width threshold in pixels
+ */
+OO.ui.Toolbar.prototype.getNarrowThreshold = function () {
+ if ( this.narrowThreshold === null ) {
+ this.narrowThreshold = this.$group[ 0 ].offsetWidth + this.$actions[ 0 ].offsetWidth;
+ }
+ return this.narrowThreshold;
+};
+
+/**
+ * Sets up handles and preloads required information for the toolbar to work.
+ * This must be called after it is attached to a visible document and before doing anything else.
+ */
+OO.ui.Toolbar.prototype.initialize = function () {
+ if ( !this.initialized ) {
+ this.initialized = true;
+ $( this.getElementWindow() ).on( 'resize', this.onWindowResizeHandler );
+ this.onWindowResize();
+ }
+};
+
+/**
+ * Set up the toolbar.
+ *
+ * The toolbar is set up with a list of toolgroup configurations that specify the type of
+ * toolgroup ({@link OO.ui.BarToolGroup bar}, {@link OO.ui.MenuToolGroup menu}, or {@link OO.ui.ListToolGroup list})
+ * to add and which tools to include, exclude, promote, or demote within that toolgroup. Please
+ * see {@link OO.ui.ToolGroup toolgroups} for more information about including tools in toolgroups.
+ *
+ * @param {Object.<string,Array>} groups List of toolgroup configurations
+ * @param {Array|string} [groups.include] Tools to include in the toolgroup
+ * @param {Array|string} [groups.exclude] Tools to exclude from the toolgroup
+ * @param {Array|string} [groups.promote] Tools to promote to the beginning of the toolgroup
+ * @param {Array|string} [groups.demote] Tools to demote to the end of the toolgroup
+ */
+OO.ui.Toolbar.prototype.setup = function ( groups ) {
+ var i, len, type, group,
+ items = [],
+ defaultType = 'bar';
+
+ // Cleanup previous groups
+ this.reset();
+
+ // Build out new groups
+ for ( i = 0, len = groups.length; i < len; i++ ) {
+ group = groups[ i ];
+ if ( group.include === '*' ) {
+ // Apply defaults to catch-all groups
+ if ( group.type === undefined ) {
+ group.type = 'list';
+ }
+ if ( group.label === undefined ) {
+ group.label = OO.ui.msg( 'ooui-toolbar-more' );
+ }
+ }
+ // Check type has been registered
+ type = this.getToolGroupFactory().lookup( group.type ) ? group.type : defaultType;
+ items.push(
+ this.getToolGroupFactory().create( type, this, group )
+ );
+ }
+ this.addItems( items );
+};
+
+/**
+ * Remove all tools and toolgroups from the toolbar.
+ */
+OO.ui.Toolbar.prototype.reset = function () {
+ var i, len;
+
+ this.groups = [];
+ this.tools = {};
+ for ( i = 0, len = this.items.length; i < len; i++ ) {
+ this.items[ i ].destroy();
+ }
+ this.clearItems();
+};
+
+/**
+ * Destroy the toolbar.
+ *
+ * Destroying the toolbar removes all event handlers and DOM elements that constitute the toolbar. Call
+ * this method whenever you are done using a toolbar.
+ */
+OO.ui.Toolbar.prototype.destroy = function () {
+ $( this.getElementWindow() ).off( 'resize', this.onWindowResizeHandler );
+ this.reset();
+ this.$element.remove();
+};
+
+/**
+ * Check if the tool is available.
+ *
+ * Available tools are ones that have not yet been added to the toolbar.
+ *
+ * @param {string} name Symbolic name of tool
+ * @return {boolean} Tool is available
+ */
+OO.ui.Toolbar.prototype.isToolAvailable = function ( name ) {
+ return !this.tools[ name ];
+};
+
+/**
+ * Prevent tool from being used again.
+ *
+ * @param {OO.ui.Tool} tool Tool to reserve
+ */
+OO.ui.Toolbar.prototype.reserveTool = function ( tool ) {
+ this.tools[ tool.getName() ] = tool;
+};
+
+/**
+ * Allow tool to be used again.
+ *
+ * @param {OO.ui.Tool} tool Tool to release
+ */
+OO.ui.Toolbar.prototype.releaseTool = function ( tool ) {
+ delete this.tools[ tool.getName() ];
+};
+
+/**
+ * Get accelerator label for tool.
+ *
+ * The OOUI library does not contain an accelerator system, but this is the hook for one. To
+ * use an accelerator system, subclass the toolbar and override this method, which is meant to return a label
+ * that describes the accelerator keys for the tool passed (by symbolic name) to the method.
+ *
+ * @param {string} name Symbolic name of tool
+ * @return {string|undefined} Tool accelerator label if available
+ */
+OO.ui.Toolbar.prototype.getToolAccelerator = function () {
+ return undefined;
+};
+
+/**
+ * Tools, together with {@link OO.ui.ToolGroup toolgroups}, constitute {@link OO.ui.Toolbar toolbars}.
+ * Each tool is configured with a static name, title, and icon and is customized with the command to carry
+ * out when the tool is selected. Tools must also be registered with a {@link OO.ui.ToolFactory tool factory},
+ * which creates the tools on demand.
+ *
+ * Every Tool subclass must implement two methods:
+ *
+ * - {@link #onUpdateState}
+ * - {@link #onSelect}
+ *
+ * Tools are added to toolgroups ({@link OO.ui.ListToolGroup ListToolGroup},
+ * {@link OO.ui.BarToolGroup BarToolGroup}, or {@link OO.ui.MenuToolGroup MenuToolGroup}), which determine how
+ * the tool is displayed in the toolbar. See {@link OO.ui.Toolbar toolbars} for an example.
+ *
+ * For more information, please see the [OOUI documentation on MediaWiki][1].
+ * [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
+ *
+ * @abstract
+ * @class
+ * @extends OO.ui.Widget
+ * @mixins OO.ui.mixin.IconElement
+ * @mixins OO.ui.mixin.FlaggedElement
+ * @mixins OO.ui.mixin.TabIndexedElement
+ *
+ * @constructor
+ * @param {OO.ui.ToolGroup} toolGroup
+ * @param {Object} [config] Configuration options
+ * @cfg {string|Function} [title] Title text or a function that returns text. If this config is omitted, the value of
+ * the {@link #static-title static title} property is used.
+ *
+ * The title is used in different ways depending on the type of toolgroup that contains the tool. The
+ * title is used as a tooltip if the tool is part of a {@link OO.ui.BarToolGroup bar} toolgroup, or as the label text if the tool is
+ * part of a {@link OO.ui.ListToolGroup list} or {@link OO.ui.MenuToolGroup menu} toolgroup.
+ *
+ * For bar toolgroups, a description of the accelerator key is appended to the title if an accelerator key
+ * is associated with an action by the same name as the tool and accelerator functionality has been added to the application.
+ * To add accelerator key functionality, you must subclass OO.ui.Toolbar and override the {@link OO.ui.Toolbar#getToolAccelerator getToolAccelerator} method.
+ */
+OO.ui.Tool = function OoUiTool( toolGroup, config ) {
+ // Allow passing positional parameters inside the config object
+ if ( OO.isPlainObject( toolGroup ) && config === undefined ) {
+ config = toolGroup;
+ toolGroup = config.toolGroup;
+ }
+
+ // Configuration initialization
+ config = config || {};
+
+ // Parent constructor
+ OO.ui.Tool.parent.call( this, config );
+
+ // Properties
+ this.toolGroup = toolGroup;
+ this.toolbar = this.toolGroup.getToolbar();
+ this.active = false;
+ this.$title = $( '<span>' );
+ this.$accel = $( '<span>' );
+ this.$link = $( '<a>' );
+ this.title = null;
+ this.checkIcon = new OO.ui.IconWidget( {
+ icon: 'check',
+ classes: [ 'oo-ui-tool-checkIcon' ]
+ } );
+
+ // Mixin constructors
+ OO.ui.mixin.IconElement.call( this, config );
+ OO.ui.mixin.FlaggedElement.call( this, config );
+ OO.ui.mixin.TabIndexedElement.call( this, $.extend( {}, config, { $tabIndexed: this.$link } ) );
+
+ // Events
+ this.toolbar.connect( this, { updateState: 'onUpdateState' } );
+
+ // Initialization
+ this.$title.addClass( 'oo-ui-tool-title' );
+ this.$accel
+ .addClass( 'oo-ui-tool-accel' )
+ .prop( {
+ // This may need to be changed if the key names are ever localized,
+ // but for now they are essentially written in English
+ dir: 'ltr',
+ lang: 'en'
+ } );
+ this.$link
+ .addClass( 'oo-ui-tool-link' )
+ .append( this.checkIcon.$element, this.$icon, this.$title, this.$accel )
+ .attr( 'role', 'button' );
+ this.$element
+ .data( 'oo-ui-tool', this )
+ .addClass( 'oo-ui-tool' )
+ .addClass( 'oo-ui-tool-name-' + this.constructor.static.name.replace( /^([^/]+)\/([^/]+).*$/, '$1-$2' ) )
+ .toggleClass( 'oo-ui-tool-with-label', this.constructor.static.displayBothIconAndLabel )
+ .append( this.$link );
+ this.setTitle( config.title || this.constructor.static.title );
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.Tool, OO.ui.Widget );
+OO.mixinClass( OO.ui.Tool, OO.ui.mixin.IconElement );
+OO.mixinClass( OO.ui.Tool, OO.ui.mixin.FlaggedElement );
+OO.mixinClass( OO.ui.Tool, OO.ui.mixin.TabIndexedElement );
+
+/* Static Properties */
+
+/**
+ * @static
+ * @inheritdoc
+ */
+OO.ui.Tool.static.tagName = 'span';
+
+/**
+ * Symbolic name of tool.
+ *
+ * The symbolic name is used internally to register the tool with a {@link OO.ui.ToolFactory ToolFactory}. It can
+ * also be used when adding tools to toolgroups.
+ *
+ * @abstract
+ * @static
+ * @inheritable
+ * @property {string}
+ */
+OO.ui.Tool.static.name = '';
+
+/**
+ * Symbolic name of the group.
+ *
+ * The group name is used to associate tools with each other so that they can be selected later by
+ * a {@link OO.ui.ToolGroup toolgroup}.
+ *
+ * @abstract
+ * @static
+ * @inheritable
+ * @property {string}
+ */
+OO.ui.Tool.static.group = '';
+
+/**
+ * Tool title text or a function that returns title text. The value of the static property is overridden if the #title config option is used.
+ *
+ * @abstract
+ * @static
+ * @inheritable
+ * @property {string|Function}
+ */
+OO.ui.Tool.static.title = '';
+
+/**
+ * Display both icon and label when the tool is used in a {@link OO.ui.BarToolGroup bar} toolgroup.
+ * Normally only the icon is displayed, or only the label if no icon is given.
+ *
+ * @static
+ * @inheritable
+ * @property {boolean}
+ */
+OO.ui.Tool.static.displayBothIconAndLabel = false;
+
+/**
+ * Add tool to catch-all groups automatically.
+ *
+ * A catch-all group, which contains all tools that do not currently belong to a toolgroup,
+ * can be included in a toolgroup using the wildcard selector, an asterisk (*).
+ *
+ * @static
+ * @inheritable
+ * @property {boolean}
+ */
+OO.ui.Tool.static.autoAddToCatchall = true;
+
+/**
+ * Add tool to named groups automatically.
+ *
+ * By default, tools that are configured with a static ‘group’ property are added
+ * to that group and will be selected when the symbolic name of the group is specified (e.g., when
+ * toolgroups include tools by group name).
+ *
+ * @static
+ * @property {boolean}
+ * @inheritable
+ */
+OO.ui.Tool.static.autoAddToGroup = true;
+
+/**
+ * Check if this tool is compatible with given data.
+ *
+ * This is a stub that can be overridden to provide support for filtering tools based on an
+ * arbitrary piece of information (e.g., where the cursor is in a document). The implementation
+ * must also call this method so that the compatibility check can be performed.
+ *
+ * @static
+ * @inheritable
+ * @param {Mixed} data Data to check
+ * @return {boolean} Tool can be used with data
+ */
+OO.ui.Tool.static.isCompatibleWith = function () {
+ return false;
+};
+
+/* Methods */
+
+/**
+ * Handle the toolbar state being updated. This method is called when the
+ * {@link OO.ui.Toolbar#event-updateState 'updateState' event} is emitted on the
+ * {@link OO.ui.Toolbar Toolbar} that uses this tool, and should set the state of this tool
+ * depending on application state (usually by calling #setDisabled to enable or disable the tool,
+ * or #setActive to mark is as currently in-use or not).
+ *
+ * This is an abstract method that must be overridden in a concrete subclass.
+ *
+ * @method
+ * @protected
+ * @abstract
+ */
+OO.ui.Tool.prototype.onUpdateState = null;
+
+/**
+ * Handle the tool being selected. This method is called when the user triggers this tool,
+ * usually by clicking on its label/icon.
+ *
+ * This is an abstract method that must be overridden in a concrete subclass.
+ *
+ * @method
+ * @protected
+ * @abstract
+ */
+OO.ui.Tool.prototype.onSelect = null;
+
+/**
+ * Check if the tool is active.
+ *
+ * Tools become active when their #onSelect or #onUpdateState handlers change them to appear pressed
+ * with the #setActive method. Additional CSS is applied to the tool to reflect the active state.
+ *
+ * @return {boolean} Tool is active
+ */
+OO.ui.Tool.prototype.isActive = function () {
+ return this.active;
+};
+
+/**
+ * Make the tool appear active or inactive.
+ *
+ * This method should be called within #onSelect or #onUpdateState event handlers to make the tool
+ * appear pressed or not.
+ *
+ * @param {boolean} state Make tool appear active
+ */
+OO.ui.Tool.prototype.setActive = function ( state ) {
+ this.active = !!state;
+ this.$element.toggleClass( 'oo-ui-tool-active', this.active );
+ this.updateThemeClasses();
+};
+
+/**
+ * Set the tool #title.
+ *
+ * @param {string|Function} title Title text or a function that returns text
+ * @chainable
+ */
+OO.ui.Tool.prototype.setTitle = function ( title ) {
+ this.title = OO.ui.resolveMsg( title );
+ this.updateTitle();
+ return this;
+};
+
+/**
+ * Get the tool #title.
+ *
+ * @return {string} Title text
+ */
+OO.ui.Tool.prototype.getTitle = function () {
+ return this.title;
+};
+
+/**
+ * Get the tool's symbolic name.
+ *
+ * @return {string} Symbolic name of tool
+ */
+OO.ui.Tool.prototype.getName = function () {
+ return this.constructor.static.name;
+};
+
+/**
+ * Update the title.
+ */
+OO.ui.Tool.prototype.updateTitle = function () {
+ var titleTooltips = this.toolGroup.constructor.static.titleTooltips,
+ accelTooltips = this.toolGroup.constructor.static.accelTooltips,
+ accel = this.toolbar.getToolAccelerator( this.constructor.static.name ),
+ tooltipParts = [];
+
+ this.$title.text( this.title );
+ this.$accel.text( accel );
+
+ if ( titleTooltips && typeof this.title === 'string' && this.title.length ) {
+ tooltipParts.push( this.title );
+ }
+ if ( accelTooltips && typeof accel === 'string' && accel.length ) {
+ tooltipParts.push( accel );
+ }
+ if ( tooltipParts.length ) {
+ this.$link.attr( 'title', tooltipParts.join( ' ' ) );
+ } else {
+ this.$link.removeAttr( 'title' );
+ }
+};
+
+/**
+ * Destroy tool.
+ *
+ * Destroying the tool removes all event handlers and the tool’s DOM elements.
+ * Call this method whenever you are done using a tool.
+ */
+OO.ui.Tool.prototype.destroy = function () {
+ this.toolbar.disconnect( this );
+ this.$element.remove();
+};
+
+/**
+ * ToolGroups are collections of {@link OO.ui.Tool tools} that are used in a {@link OO.ui.Toolbar toolbar}.
+ * The type of toolgroup ({@link OO.ui.ListToolGroup list}, {@link OO.ui.BarToolGroup bar}, or {@link OO.ui.MenuToolGroup menu})
+ * to which a tool belongs determines how the tool is arranged and displayed in the toolbar. Toolgroups
+ * themselves are created on demand with a {@link OO.ui.ToolGroupFactory toolgroup factory}.
+ *
+ * Toolgroups can contain individual tools, groups of tools, or all available tools, as specified
+ * using the `include` config option. See OO.ui.ToolFactory#extract on documentation of the format.
+ * The options `exclude`, `promote`, and `demote` support the same formats.
+ *
+ * See {@link OO.ui.Toolbar toolbars} for a full example. For more information about toolbars in general,
+ * please see the [OOUI documentation on MediaWiki][1].
+ *
+ * [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
+ *
+ * @abstract
+ * @class
+ * @extends OO.ui.Widget
+ * @mixins OO.ui.mixin.GroupElement
+ *
+ * @constructor
+ * @param {OO.ui.Toolbar} toolbar
+ * @param {Object} [config] Configuration options
+ * @cfg {Array|string} [include] List of tools to include in the toolgroup, see above.
+ * @cfg {Array|string} [exclude] List of tools to exclude from the toolgroup, see above.
+ * @cfg {Array|string} [promote] List of tools to promote to the beginning of the toolgroup, see above.
+ * @cfg {Array|string} [demote] List of tools to demote to the end of the toolgroup, see above.
+ * This setting is particularly useful when tools have been added to the toolgroup
+ * en masse (e.g., via the catch-all selector).
+ */
+OO.ui.ToolGroup = function OoUiToolGroup( toolbar, config ) {
+ // Allow passing positional parameters inside the config object
+ if ( OO.isPlainObject( toolbar ) && config === undefined ) {
+ config = toolbar;
+ toolbar = config.toolbar;
+ }
+
+ // Configuration initialization
+ config = config || {};
+
+ // Parent constructor
+ OO.ui.ToolGroup.parent.call( this, config );
+
+ // Mixin constructors
+ OO.ui.mixin.GroupElement.call( this, config );
+
+ // Properties
+ this.toolbar = toolbar;
+ this.tools = {};
+ this.pressed = null;
+ this.autoDisabled = false;
+ this.include = config.include || [];
+ this.exclude = config.exclude || [];
+ this.promote = config.promote || [];
+ this.demote = config.demote || [];
+ this.onCapturedMouseKeyUpHandler = this.onCapturedMouseKeyUp.bind( this );
+
+ // Events
+ this.$element.on( {
+ mousedown: this.onMouseKeyDown.bind( this ),
+ mouseup: this.onMouseKeyUp.bind( this ),
+ keydown: this.onMouseKeyDown.bind( this ),
+ keyup: this.onMouseKeyUp.bind( this ),
+ focus: this.onMouseOverFocus.bind( this ),
+ blur: this.onMouseOutBlur.bind( this ),
+ mouseover: this.onMouseOverFocus.bind( this ),
+ mouseout: this.onMouseOutBlur.bind( this )
+ } );
+ this.toolbar.getToolFactory().connect( this, { register: 'onToolFactoryRegister' } );
+ this.aggregate( { disable: 'itemDisable' } );
+ this.connect( this, { itemDisable: 'updateDisabled' } );
+
+ // Initialization
+ this.$group.addClass( 'oo-ui-toolGroup-tools' );
+ this.$element
+ .addClass( 'oo-ui-toolGroup' )
+ .append( this.$group );
+ this.populate();
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.ToolGroup, OO.ui.Widget );
+OO.mixinClass( OO.ui.ToolGroup, OO.ui.mixin.GroupElement );
+
+/* Events */
+
+/**
+ * @event update
+ */
+
+/* Static Properties */
+
+/**
+ * Show labels in tooltips.
+ *
+ * @static
+ * @inheritable
+ * @property {boolean}
+ */
+OO.ui.ToolGroup.static.titleTooltips = false;
+
+/**
+ * Show acceleration labels in tooltips.
+ *
+ * Note: The OOUI library does not include an accelerator system, but does contain
+ * a hook for one. To use an accelerator system, subclass the {@link OO.ui.Toolbar toolbar} and
+ * override the {@link OO.ui.Toolbar#getToolAccelerator getToolAccelerator} method, which is
+ * meant to return a label that describes the accelerator keys for a given tool (e.g., 'Ctrl + M').
+ *
+ * @static
+ * @inheritable
+ * @property {boolean}
+ */
+OO.ui.ToolGroup.static.accelTooltips = false;
+
+/**
+ * Automatically disable the toolgroup when all tools are disabled
+ *
+ * @static
+ * @inheritable
+ * @property {boolean}
+ */
+OO.ui.ToolGroup.static.autoDisable = true;
+
+/**
+ * @abstract
+ * @static
+ * @inheritable
+ * @property {string}
+ */
+OO.ui.ToolGroup.static.name = null;
+
+/* Methods */
+
+/**
+ * @inheritdoc
+ */
+OO.ui.ToolGroup.prototype.isDisabled = function () {
+ return this.autoDisabled || OO.ui.ToolGroup.parent.prototype.isDisabled.apply( this, arguments );
+};
+
+/**
+ * @inheritdoc
+ */
+OO.ui.ToolGroup.prototype.updateDisabled = function () {
+ var i, item, allDisabled = true;
+
+ if ( this.constructor.static.autoDisable ) {
+ for ( i = this.items.length - 1; i >= 0; i-- ) {
+ item = this.items[ i ];
+ if ( !item.isDisabled() ) {
+ allDisabled = false;
+ break;
+ }
+ }
+ this.autoDisabled = allDisabled;
+ }
+ OO.ui.ToolGroup.parent.prototype.updateDisabled.apply( this, arguments );
+};
+
+/**
+ * Handle mouse down and key down events.
+ *
+ * @protected
+ * @param {jQuery.Event} e Mouse down or key down event
+ */
+OO.ui.ToolGroup.prototype.onMouseKeyDown = function ( e ) {
+ if (
+ !this.isDisabled() &&
+ ( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER )
+ ) {
+ this.pressed = this.findTargetTool( e );
+ if ( this.pressed ) {
+ this.pressed.setActive( true );
+ this.getElementDocument().addEventListener( 'mouseup', this.onCapturedMouseKeyUpHandler, true );
+ this.getElementDocument().addEventListener( 'keyup', this.onCapturedMouseKeyUpHandler, true );
+ return false;
+ }
+ }
+};
+
+/**
+ * Handle captured mouse up and key up events.
+ *
+ * @protected
+ * @param {MouseEvent|KeyboardEvent} e Mouse up or key up event
+ */
+OO.ui.ToolGroup.prototype.onCapturedMouseKeyUp = function ( e ) {
+ this.getElementDocument().removeEventListener( 'mouseup', this.onCapturedMouseKeyUpHandler, true );
+ this.getElementDocument().removeEventListener( 'keyup', this.onCapturedMouseKeyUpHandler, true );
+ // onMouseKeyUp may be called a second time, depending on where the mouse is when the button is
+ // released, but since `this.pressed` will no longer be true, the second call will be ignored.
+ this.onMouseKeyUp( e );
+};
+
+/**
+ * Handle mouse up and key up events.
+ *
+ * @protected
+ * @param {MouseEvent|KeyboardEvent} e Mouse up or key up event
+ */
+OO.ui.ToolGroup.prototype.onMouseKeyUp = function ( e ) {
+ var tool = this.findTargetTool( e );
+
+ if (
+ !this.isDisabled() && this.pressed && this.pressed === tool &&
+ ( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER )
+ ) {
+ this.pressed.onSelect();
+ this.pressed = null;
+ e.preventDefault();
+ e.stopPropagation();
+ }
+
+ this.pressed = null;
+};
+
+/**
+ * Handle mouse over and focus events.
+ *
+ * @protected
+ * @param {jQuery.Event} e Mouse over or focus event
+ */
+OO.ui.ToolGroup.prototype.onMouseOverFocus = function ( e ) {
+ var tool = this.findTargetTool( e );
+
+ if ( this.pressed && this.pressed === tool ) {
+ this.pressed.setActive( true );
+ }
+};
+
+/**
+ * Handle mouse out and blur events.
+ *
+ * @protected
+ * @param {jQuery.Event} e Mouse out or blur event
+ */
+OO.ui.ToolGroup.prototype.onMouseOutBlur = function ( e ) {
+ var tool = this.findTargetTool( e );
+
+ if ( this.pressed && this.pressed === tool ) {
+ this.pressed.setActive( false );
+ }
+};
+
+/**
+ * Get the closest tool to a jQuery.Event.
+ *
+ * Only tool links are considered, which prevents other elements in the tool such as popups from
+ * triggering tool group interactions.
+ *
+ * @private
+ * @param {jQuery.Event} e
+ * @return {OO.ui.Tool|null} Tool, `null` if none was found
+ */
+OO.ui.ToolGroup.prototype.findTargetTool = function ( e ) {
+ var tool,
+ $item = $( e.target ).closest( '.oo-ui-tool-link' );
+
+ if ( $item.length ) {
+ tool = $item.parent().data( 'oo-ui-tool' );
+ }
+
+ return tool && !tool.isDisabled() ? tool : null;
+};
+
+/**
+ * Handle tool registry register events.
+ *
+ * If a tool is registered after the group is created, we must repopulate the list to account for:
+ *
+ * - a tool being added that may be included
+ * - a tool already included being overridden
+ *
+ * @protected
+ * @param {string} name Symbolic name of tool
+ */
+OO.ui.ToolGroup.prototype.onToolFactoryRegister = function () {
+ this.populate();
+};
+
+/**
+ * Get the toolbar that contains the toolgroup.
+ *
+ * @return {OO.ui.Toolbar} Toolbar that contains the toolgroup
+ */
+OO.ui.ToolGroup.prototype.getToolbar = function () {
+ return this.toolbar;
+};
+
+/**
+ * Add and remove tools based on configuration.
+ */
+OO.ui.ToolGroup.prototype.populate = function () {
+ var i, len, name, tool,
+ toolFactory = this.toolbar.getToolFactory(),
+ names = {},
+ add = [],
+ remove = [],
+ list = this.toolbar.getToolFactory().getTools(
+ this.include, this.exclude, this.promote, this.demote
+ );
+
+ // Build a list of needed tools
+ for ( i = 0, len = list.length; i < len; i++ ) {
+ name = list[ i ];
+ if (
+ // Tool exists
+ toolFactory.lookup( name ) &&
+ // Tool is available or is already in this group
+ ( this.toolbar.isToolAvailable( name ) || this.tools[ name ] )
+ ) {
+ // Hack to prevent infinite recursion via ToolGroupTool. We need to reserve the tool before
+ // creating it, but we can't call reserveTool() yet because we haven't created the tool.
+ this.toolbar.tools[ name ] = true;
+ tool = this.tools[ name ];
+ if ( !tool ) {
+ // Auto-initialize tools on first use
+ this.tools[ name ] = tool = toolFactory.create( name, this );
+ tool.updateTitle();
+ }
+ this.toolbar.reserveTool( tool );
+ add.push( tool );
+ names[ name ] = true;
+ }
+ }
+ // Remove tools that are no longer needed
+ for ( name in this.tools ) {
+ if ( !names[ name ] ) {
+ this.tools[ name ].destroy();
+ this.toolbar.releaseTool( this.tools[ name ] );
+ remove.push( this.tools[ name ] );
+ delete this.tools[ name ];
+ }
+ }
+ if ( remove.length ) {
+ this.removeItems( remove );
+ }
+ // Update emptiness state
+ if ( add.length ) {
+ this.$element.removeClass( 'oo-ui-toolGroup-empty' );
+ } else {
+ this.$element.addClass( 'oo-ui-toolGroup-empty' );
+ }
+ // Re-add tools (moving existing ones to new locations)
+ this.addItems( add );
+ // Disabled state may depend on items
+ this.updateDisabled();
+};
+
+/**
+ * Destroy toolgroup.
+ */
+OO.ui.ToolGroup.prototype.destroy = function () {
+ var name;
+
+ this.clearItems();
+ this.toolbar.getToolFactory().disconnect( this );
+ for ( name in this.tools ) {
+ this.toolbar.releaseTool( this.tools[ name ] );
+ this.tools[ name ].disconnect( this ).destroy();
+ delete this.tools[ name ];
+ }
+ this.$element.remove();
+};
+
+/**
+ * A ToolFactory creates tools on demand. All tools ({@link OO.ui.Tool Tools}, {@link OO.ui.PopupTool PopupTools},
+ * and {@link OO.ui.ToolGroupTool ToolGroupTools}) must be registered with a tool factory. Tools are
+ * registered by their symbolic name. See {@link OO.ui.Toolbar toolbars} for an example.
+ *
+ * For more information about toolbars in general, please see the [OOUI documentation on MediaWiki][1].
+ *
+ * [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
+ *
+ * @class
+ * @extends OO.Factory
+ * @constructor
+ */
+OO.ui.ToolFactory = function OoUiToolFactory() {
+ // Parent constructor
+ OO.ui.ToolFactory.parent.call( this );
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.ToolFactory, OO.Factory );
+
+/* Methods */
+
+/**
+ * Get tools from the factory
+ *
+ * @param {Array|string} [include] Included tools, see #extract for format
+ * @param {Array|string} [exclude] Excluded tools, see #extract for format
+ * @param {Array|string} [promote] Promoted tools, see #extract for format
+ * @param {Array|string} [demote] Demoted tools, see #extract for format
+ * @return {string[]} List of tools
+ */
+OO.ui.ToolFactory.prototype.getTools = function ( include, exclude, promote, demote ) {
+ var i, len, included, promoted, demoted,
+ auto = [],
+ used = {};
+
+ // Collect included and not excluded tools
+ included = OO.simpleArrayDifference( this.extract( include ), this.extract( exclude ) );
+
+ // Promotion
+ promoted = this.extract( promote, used );
+ demoted = this.extract( demote, used );
+
+ // Auto
+ for ( i = 0, len = included.length; i < len; i++ ) {
+ if ( !used[ included[ i ] ] ) {
+ auto.push( included[ i ] );
+ }
+ }
+
+ return promoted.concat( auto ).concat( demoted );
+};
+
+/**
+ * Get a flat list of names from a list of names or groups.
+ *
+ * Normally, `collection` is an array of tool specifications. Tools can be specified in the
+ * following ways:
+ *
+ * - To include an individual tool, use the symbolic name: `{ name: 'tool-name' }` or `'tool-name'`.
+ * - To include all tools in a group, use the group name: `{ group: 'group-name' }`. (To assign the
+ * tool to a group, use OO.ui.Tool.static.group.)
+ *
+ * Alternatively, to include all tools that are not yet assigned to any other toolgroup, use the
+ * catch-all selector `'*'`.
+ *
+ * If `used` is passed, tool names that appear as properties in this object will be considered
+ * already assigned, and will not be returned even if specified otherwise. The tool names extracted
+ * by this function call will be added as new properties in the object.
+ *
+ * @private
+ * @param {Array|string} collection List of tools, see above
+ * @param {Object} [used] Object containing information about used tools, see above
+ * @return {string[]} List of extracted tool names
+ */
+OO.ui.ToolFactory.prototype.extract = function ( collection, used ) {
+ var i, len, item, name, tool,
+ names = [];
+
+ collection = !Array.isArray( collection ) ? [ collection ] : collection;
+
+ for ( i = 0, len = collection.length; i < len; i++ ) {
+ item = collection[ i ];
+ if ( item === '*' ) {
+ for ( name in this.registry ) {
+ tool = this.registry[ name ];
+ if (
+ // Only add tools by group name when auto-add is enabled
+ tool.static.autoAddToCatchall &&
+ // Exclude already used tools
+ ( !used || !used[ name ] )
+ ) {
+ names.push( name );
+ if ( used ) {
+ used[ name ] = true;
+ }
+ }
+ }
+ } else {
+ // Allow plain strings as shorthand for named tools
+ if ( typeof item === 'string' ) {
+ item = { name: item };
+ }
+ if ( OO.isPlainObject( item ) ) {
+ if ( item.group ) {
+ for ( name in this.registry ) {
+ tool = this.registry[ name ];
+ if (
+ // Include tools with matching group
+ tool.static.group === item.group &&
+ // Only add tools by group name when auto-add is enabled
+ tool.static.autoAddToGroup &&
+ // Exclude already used tools
+ ( !used || !used[ name ] )
+ ) {
+ names.push( name );
+ if ( used ) {
+ used[ name ] = true;
+ }
+ }
+ }
+ // Include tools with matching name and exclude already used tools
+ } else if ( item.name && ( !used || !used[ item.name ] ) ) {
+ names.push( item.name );
+ if ( used ) {
+ used[ item.name ] = true;
+ }
+ }
+ }
+ }
+ }
+ return names;
+};
+
+/**
+ * ToolGroupFactories create {@link OO.ui.ToolGroup toolgroups} on demand. The toolgroup classes must
+ * specify a symbolic name and be registered with the factory. The following classes are registered by
+ * default:
+ *
+ * - {@link OO.ui.BarToolGroup BarToolGroups} (‘bar’)
+ * - {@link OO.ui.MenuToolGroup MenuToolGroups} (‘menu’)
+ * - {@link OO.ui.ListToolGroup ListToolGroups} (‘list’)
+ *
+ * See {@link OO.ui.Toolbar toolbars} for an example.
+ *
+ * For more information about toolbars in general, please see the [OOUI documentation on MediaWiki][1].
+ *
+ * [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
+ *
+ * @class
+ * @extends OO.Factory
+ * @constructor
+ */
+OO.ui.ToolGroupFactory = function OoUiToolGroupFactory() {
+ var i, l, defaultClasses;
+ // Parent constructor
+ OO.Factory.call( this );
+
+ defaultClasses = this.constructor.static.getDefaultClasses();
+
+ // Register default toolgroups
+ for ( i = 0, l = defaultClasses.length; i < l; i++ ) {
+ this.register( defaultClasses[ i ] );
+ }
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.ToolGroupFactory, OO.Factory );
+
+/* Static Methods */
+
+/**
+ * Get a default set of classes to be registered on construction.
+ *
+ * @return {Function[]} Default classes
+ */
+OO.ui.ToolGroupFactory.static.getDefaultClasses = function () {
+ return [
+ OO.ui.BarToolGroup,
+ OO.ui.ListToolGroup,
+ OO.ui.MenuToolGroup
+ ];
+};
+
+/**
+ * Popup tools open a popup window when they are selected from the {@link OO.ui.Toolbar toolbar}. Each popup tool is configured
+ * with a static name, title, and icon, as well with as any popup configurations. Unlike other tools, popup tools do not require that developers specify
+ * an #onSelect or #onUpdateState method, as these methods have been implemented already.
+ *
+ * // Example of a popup tool. When selected, a popup tool displays
+ * // a popup window.
+ * function HelpTool( toolGroup, config ) {
+ * OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
+ * padded: true,
+ * label: 'Help',
+ * head: true
+ * } }, config ) );
+ * this.popup.$body.append( '<p>I am helpful!</p>' );
+ * };
+ * OO.inheritClass( HelpTool, OO.ui.PopupTool );
+ * HelpTool.static.name = 'help';
+ * HelpTool.static.icon = 'help';
+ * HelpTool.static.title = 'Help';
+ * toolFactory.register( HelpTool );
+ *
+ * For an example of a toolbar that contains a popup tool, see {@link OO.ui.Toolbar toolbars}. For more information about
+ * toolbars in general, please see the [OOUI documentation on MediaWiki][1].
+ *
+ * [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
+ *
+ * @abstract
+ * @class
+ * @extends OO.ui.Tool
+ * @mixins OO.ui.mixin.PopupElement
+ *
+ * @constructor
+ * @param {OO.ui.ToolGroup} toolGroup
+ * @param {Object} [config] Configuration options
+ */
+OO.ui.PopupTool = function OoUiPopupTool( toolGroup, config ) {
+ // Allow passing positional parameters inside the config object
+ if ( OO.isPlainObject( toolGroup ) && config === undefined ) {
+ config = toolGroup;
+ toolGroup = config.toolGroup;
+ }
+
+ // Parent constructor
+ OO.ui.PopupTool.parent.call( this, toolGroup, config );
+
+ // Mixin constructors
+ OO.ui.mixin.PopupElement.call( this, config );
+
+ // Initialization
+ this.popup.setPosition( toolGroup.getToolbar().position === 'bottom' ? 'above' : 'below' );
+ this.$element
+ .addClass( 'oo-ui-popupTool' )
+ .append( this.popup.$element );
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.PopupTool, OO.ui.Tool );
+OO.mixinClass( OO.ui.PopupTool, OO.ui.mixin.PopupElement );
+
+/* Methods */
+
+/**
+ * Handle the tool being selected.
+ *
+ * @inheritdoc
+ */
+OO.ui.PopupTool.prototype.onSelect = function () {
+ if ( !this.isDisabled() ) {
+ this.popup.toggle();
+ }
+ this.setActive( false );
+ return false;
+};
+
+/**
+ * Handle the toolbar state being updated.
+ *
+ * @inheritdoc
+ */
+OO.ui.PopupTool.prototype.onUpdateState = function () {
+ this.setActive( false );
+};
+
+/**
+ * A ToolGroupTool is a special sort of tool that can contain other {@link OO.ui.Tool tools}
+ * and {@link OO.ui.ToolGroup toolgroups}. The ToolGroupTool was specifically designed to be used
+ * inside a {@link OO.ui.BarToolGroup bar} toolgroup to provide access to additional tools from
+ * the bar item. Included tools will be displayed in a dropdown {@link OO.ui.ListToolGroup list}
+ * when the ToolGroupTool is selected.
+ *
+ * // Example: ToolGroupTool with two nested tools, 'setting1' and 'setting2', defined elsewhere.
+ *
+ * function SettingsTool() {
+ * SettingsTool.parent.apply( this, arguments );
+ * };
+ * OO.inheritClass( SettingsTool, OO.ui.ToolGroupTool );
+ * SettingsTool.static.name = 'settings';
+ * SettingsTool.static.title = 'Change settings';
+ * SettingsTool.static.groupConfig = {
+ * icon: 'settings',
+ * label: 'ToolGroupTool',
+ * include: [ 'setting1', 'setting2' ]
+ * };
+ * toolFactory.register( SettingsTool );
+ *
+ * For more information, please see the [OOUI documentation on MediaWiki][1].
+ *
+ * Please note that this implementation is subject to change per [T74159] [2].
+ *
+ * [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars#ToolGroupTool
+ * [2]: https://phabricator.wikimedia.org/T74159
+ *
+ * @abstract
+ * @class
+ * @extends OO.ui.Tool
+ *
+ * @constructor
+ * @param {OO.ui.ToolGroup} toolGroup
+ * @param {Object} [config] Configuration options
+ */
+OO.ui.ToolGroupTool = function OoUiToolGroupTool( toolGroup, config ) {
+ // Allow passing positional parameters inside the config object
+ if ( OO.isPlainObject( toolGroup ) && config === undefined ) {
+ config = toolGroup;
+ toolGroup = config.toolGroup;
+ }
+
+ // Parent constructor
+ OO.ui.ToolGroupTool.parent.call( this, toolGroup, config );
+
+ // Properties
+ this.innerToolGroup = this.createGroup( this.constructor.static.groupConfig );
+
+ // Events
+ this.innerToolGroup.connect( this, { disable: 'onToolGroupDisable' } );
+
+ // Initialization
+ this.$link.remove();
+ this.$element
+ .addClass( 'oo-ui-toolGroupTool' )
+ .append( this.innerToolGroup.$element );
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.ToolGroupTool, OO.ui.Tool );
+
+/* Static Properties */
+
+/**
+ * Toolgroup configuration.
+ *
+ * The toolgroup configuration consists of the tools to include, as well as an icon and label
+ * to use for the bar item. Tools can be included by symbolic name, group, or with the
+ * wildcard selector. Please see {@link OO.ui.ToolGroup toolgroup} for more information.
+ *
+ * @property {Object.<string,Array>}
+ */
+OO.ui.ToolGroupTool.static.groupConfig = {};
+
+/* Methods */
+
+/**
+ * Handle the tool being selected.
+ *
+ * @inheritdoc
+ */
+OO.ui.ToolGroupTool.prototype.onSelect = function () {
+ this.innerToolGroup.setActive( !this.innerToolGroup.active );
+ return false;
+};
+
+/**
+ * Synchronize disabledness state of the tool with the inner toolgroup.
+ *
+ * @private
+ * @param {boolean} disabled Element is disabled
+ */
+OO.ui.ToolGroupTool.prototype.onToolGroupDisable = function ( disabled ) {
+ this.setDisabled( disabled );
+};
+
+/**
+ * Handle the toolbar state being updated.
+ *
+ * @inheritdoc
+ */
+OO.ui.ToolGroupTool.prototype.onUpdateState = function () {
+ this.setActive( false );
+};
+
+/**
+ * Build a {@link OO.ui.ToolGroup toolgroup} from the specified configuration.
+ *
+ * @param {Object.<string,Array>} group Toolgroup configuration. Please see {@link OO.ui.ToolGroup toolgroup} for
+ * more information.
+ * @return {OO.ui.ListToolGroup}
+ */
+OO.ui.ToolGroupTool.prototype.createGroup = function ( group ) {
+ if ( group.include === '*' ) {
+ // Apply defaults to catch-all groups
+ if ( group.label === undefined ) {
+ group.label = OO.ui.msg( 'ooui-toolbar-more' );
+ }
+ }
+
+ return this.toolbar.getToolGroupFactory().create( 'list', this.toolbar, group );
+};
+
+/**
+ * BarToolGroups are one of three types of {@link OO.ui.ToolGroup toolgroups} that are used to
+ * create {@link OO.ui.Toolbar toolbars} (the other types of groups are {@link OO.ui.MenuToolGroup MenuToolGroup}
+ * and {@link OO.ui.ListToolGroup ListToolGroup}). The {@link OO.ui.Tool tools} in a BarToolGroup are
+ * displayed by icon in a single row. The title of the tool is displayed when users move the mouse over
+ * the tool.
+ *
+ * BarToolGroups are created by a {@link OO.ui.ToolGroupFactory tool group factory} when the toolbar is
+ * set up.
+ *
+ * @example
+ * // Example of a BarToolGroup with two tools
+ * var toolFactory = new OO.ui.ToolFactory();
+ * var toolGroupFactory = new OO.ui.ToolGroupFactory();
+ * var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
+ *
+ * // We will be placing status text in this element when tools are used
+ * var $area = $( '<p>' ).text( 'Example of a BarToolGroup with two tools.' );
+ *
+ * // Define the tools that we're going to place in our toolbar
+ *
+ * // Create a class inheriting from OO.ui.Tool
+ * function SearchTool() {
+ * SearchTool.parent.apply( this, arguments );
+ * }
+ * OO.inheritClass( SearchTool, OO.ui.Tool );
+ * // Each tool must have a 'name' (used as an internal identifier, see later) and at least one
+ * // of 'icon' and 'title' (displayed icon and text).
+ * SearchTool.static.name = 'search';
+ * SearchTool.static.icon = 'search';
+ * SearchTool.static.title = 'Search...';
+ * // Defines the action that will happen when this tool is selected (clicked).
+ * SearchTool.prototype.onSelect = function () {
+ * $area.text( 'Search tool clicked!' );
+ * // Never display this tool as "active" (selected).
+ * this.setActive( false );
+ * };
+ * SearchTool.prototype.onUpdateState = function () {};
+ * // Make this tool available in our toolFactory and thus our toolbar
+ * toolFactory.register( SearchTool );
+ *
+ * // This is a PopupTool. Rather than having a custom 'onSelect' action, it will display a
+ * // little popup window (a PopupWidget).
+ * function HelpTool( toolGroup, config ) {
+ * OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
+ * padded: true,
+ * label: 'Help',
+ * head: true
+ * } }, config ) );
+ * this.popup.$body.append( '<p>I am helpful!</p>' );
+ * }
+ * OO.inheritClass( HelpTool, OO.ui.PopupTool );
+ * HelpTool.static.name = 'help';
+ * HelpTool.static.icon = 'help';
+ * HelpTool.static.title = 'Help';
+ * toolFactory.register( HelpTool );
+ *
+ * // Finally define which tools and in what order appear in the toolbar. Each tool may only be
+ * // used once (but not all defined tools must be used).
+ * toolbar.setup( [
+ * {
+ * // 'bar' tool groups display tools by icon only
+ * type: 'bar',
+ * include: [ 'search', 'help' ]
+ * }
+ * ] );
+ *
+ * // Create some UI around the toolbar and place it in the document
+ * var frame = new OO.ui.PanelLayout( {
+ * expanded: false,
+ * framed: true
+ * } );
+ * var contentFrame = new OO.ui.PanelLayout( {
+ * expanded: false,
+ * padded: true
+ * } );
+ * frame.$element.append(
+ * toolbar.$element,
+ * contentFrame.$element.append( $area )
+ * );
+ * $( 'body' ).append( frame.$element );
+ *
+ * // Here is where the toolbar is actually built. This must be done after inserting it into the
+ * // document.
+ * toolbar.initialize();
+ *
+ * For more information about how to add tools to a bar tool group, please see {@link OO.ui.ToolGroup toolgroup}.
+ * For more information about toolbars in general, please see the [OOUI documentation on MediaWiki][1].
+ *
+ * [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
+ *
+ * @class
+ * @extends OO.ui.ToolGroup
+ *
+ * @constructor
+ * @param {OO.ui.Toolbar} toolbar
+ * @param {Object} [config] Configuration options
+ */
+OO.ui.BarToolGroup = function OoUiBarToolGroup( toolbar, config ) {
+ // Allow passing positional parameters inside the config object
+ if ( OO.isPlainObject( toolbar ) && config === undefined ) {
+ config = toolbar;
+ toolbar = config.toolbar;
+ }
+
+ // Parent constructor
+ OO.ui.BarToolGroup.parent.call( this, toolbar, config );
+
+ // Initialization
+ this.$element.addClass( 'oo-ui-barToolGroup' );
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.BarToolGroup, OO.ui.ToolGroup );
+
+/* Static Properties */
+
+/**
+ * @static
+ * @inheritdoc
+ */
+OO.ui.BarToolGroup.static.titleTooltips = true;
+
+/**
+ * @static
+ * @inheritdoc
+ */
+OO.ui.BarToolGroup.static.accelTooltips = true;
+
+/**
+ * @static
+ * @inheritdoc
+ */
+OO.ui.BarToolGroup.static.name = 'bar';
+
+/**
+ * PopupToolGroup is an abstract base class used by both {@link OO.ui.MenuToolGroup MenuToolGroup}
+ * and {@link OO.ui.ListToolGroup ListToolGroup} to provide a popup--an overlaid menu or list of tools with an
+ * optional icon and label. This class can be used for other base classes that also use this functionality.
+ *
+ * @abstract
+ * @class
+ * @extends OO.ui.ToolGroup
+ * @mixins OO.ui.mixin.IconElement
+ * @mixins OO.ui.mixin.IndicatorElement
+ * @mixins OO.ui.mixin.LabelElement
+ * @mixins OO.ui.mixin.TitledElement
+ * @mixins OO.ui.mixin.FlaggedElement
+ * @mixins OO.ui.mixin.ClippableElement
+ * @mixins OO.ui.mixin.TabIndexedElement
+ *
+ * @constructor
+ * @param {OO.ui.Toolbar} toolbar
+ * @param {Object} [config] Configuration options
+ * @cfg {string} [header] Text to display at the top of the popup
+ */
+OO.ui.PopupToolGroup = function OoUiPopupToolGroup( toolbar, config ) {
+ // Allow passing positional parameters inside the config object
+ if ( OO.isPlainObject( toolbar ) && config === undefined ) {
+ config = toolbar;
+ toolbar = config.toolbar;
+ }
+
+ // Configuration initialization
+ config = $.extend( {
+ indicator: config.indicator === undefined ? ( toolbar.position === 'bottom' ? 'up' : 'down' ) : config.indicator
+ }, config );
+
+ // Parent constructor
+ OO.ui.PopupToolGroup.parent.call( this, toolbar, config );
+
+ // Properties
+ this.active = false;
+ this.dragging = false;
+ this.onBlurHandler = this.onBlur.bind( this );
+ this.$handle = $( '<span>' );
+
+ // Mixin constructors
+ OO.ui.mixin.IconElement.call( this, config );
+ OO.ui.mixin.IndicatorElement.call( this, config );
+ OO.ui.mixin.LabelElement.call( this, config );
+ OO.ui.mixin.TitledElement.call( this, config );
+ OO.ui.mixin.FlaggedElement.call( this, config );
+ OO.ui.mixin.ClippableElement.call( this, $.extend( {}, config, { $clippable: this.$group } ) );
+ OO.ui.mixin.TabIndexedElement.call( this, $.extend( {}, config, { $tabIndexed: this.$handle } ) );
+
+ // Events
+ this.$handle.on( {
+ keydown: this.onHandleMouseKeyDown.bind( this ),
+ keyup: this.onHandleMouseKeyUp.bind( this ),
+ mousedown: this.onHandleMouseKeyDown.bind( this ),
+ mouseup: this.onHandleMouseKeyUp.bind( this )
+ } );
+
+ // Initialization
+ this.$handle
+ .addClass( 'oo-ui-popupToolGroup-handle' )
+ .attr( 'role', 'button' )
+ .append( this.$icon, this.$label, this.$indicator );
+ // If the pop-up should have a header, add it to the top of the toolGroup.
+ // Note: If this feature is useful for other widgets, we could abstract it into an
+ // OO.ui.HeaderedElement mixin constructor.
+ if ( config.header !== undefined ) {
+ this.$group
+ .prepend( $( '<span>' )
+ .addClass( 'oo-ui-popupToolGroup-header' )
+ .text( config.header )
+ );
+ }
+ this.$element
+ .addClass( 'oo-ui-popupToolGroup' )
+ .prepend( this.$handle );
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.PopupToolGroup, OO.ui.ToolGroup );
+OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.IconElement );
+OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.IndicatorElement );
+OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.LabelElement );
+OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.TitledElement );
+OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.FlaggedElement );
+OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.ClippableElement );
+OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.TabIndexedElement );
+
+/* Methods */
+
+/**
+ * @inheritdoc OO.ui.mixin.ClippableElement
+ */
+OO.ui.PopupToolGroup.prototype.getHorizontalAnchorEdge = function () {
+ var out;
+ if ( this.$element.hasClass( 'oo-ui-popupToolGroup-right' ) ) {
+ out = 'right';
+ } else {
+ out = 'left';
+ }
+ // Flip for RTL
+ if ( this.$element.css( 'direction' ) === 'rtl' ) {
+ out = ( out === 'left' ) ? 'right' : 'left';
+ }
+ return out;
+};
+
+/**
+ * @inheritdoc OO.ui.mixin.ClippableElement
+ */
+OO.ui.PopupToolGroup.prototype.getVerticalAnchorEdge = function () {
+ if ( this.toolbar.position === 'bottom' ) {
+ return 'bottom';
+ }
+ return 'top';
+};
+
+/**
+ * @inheritdoc
+ */
+OO.ui.PopupToolGroup.prototype.setDisabled = function () {
+ // Parent method
+ OO.ui.PopupToolGroup.parent.prototype.setDisabled.apply( this, arguments );
+
+ if ( this.isDisabled() && this.isElementAttached() ) {
+ this.setActive( false );
+ }
+};
+
+/**
+ * Handle focus being lost.
+ *
+ * The event is actually generated from a mouseup/keyup, so it is not a normal blur event object.
+ *
+ * @protected
+ * @param {MouseEvent|KeyboardEvent} e Mouse up or key up event
+ */
+OO.ui.PopupToolGroup.prototype.onBlur = function ( e ) {
+ // Only deactivate when clicking outside the dropdown element
+ if ( $( e.target ).closest( '.oo-ui-popupToolGroup' )[ 0 ] !== this.$element[ 0 ] ) {
+ this.setActive( false );
+ }
+};
+
+/**
+ * @inheritdoc
+ */
+OO.ui.PopupToolGroup.prototype.onMouseKeyUp = function ( e ) {
+ // Only close toolgroup when a tool was actually selected
+ if (
+ !this.isDisabled() && this.pressed && this.pressed === this.findTargetTool( e ) &&
+ ( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER )
+ ) {
+ this.setActive( false );
+ }
+ return OO.ui.PopupToolGroup.parent.prototype.onMouseKeyUp.call( this, e );
+};
+
+/**
+ * Handle mouse up and key up events.
+ *
+ * @protected
+ * @param {jQuery.Event} e Mouse up or key up event
+ */
+OO.ui.PopupToolGroup.prototype.onHandleMouseKeyUp = function ( e ) {
+ if (
+ !this.isDisabled() &&
+ ( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER )
+ ) {
+ return false;
+ }
+};
+
+/**
+ * Handle mouse down and key down events.
+ *
+ * @protected
+ * @param {jQuery.Event} e Mouse down or key down event
+ */
+OO.ui.PopupToolGroup.prototype.onHandleMouseKeyDown = function ( e ) {
+ if (
+ !this.isDisabled() &&
+ ( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER )
+ ) {
+ this.setActive( !this.active );
+ return false;
+ }
+};
+
+/**
+ * Check if the tool group is active.
+ *
+ * @return {boolean} Tool group is active
+ */
+OO.ui.PopupToolGroup.prototype.isActive = function () {
+ return this.active;
+};
+
+/**
+ * Switch into 'active' mode.
+ *
+ * When active, the popup is visible. A mouseup event anywhere in the document will trigger
+ * deactivation.
+ *
+ * @param {boolean} value The active state to set
+ */
+OO.ui.PopupToolGroup.prototype.setActive = function ( value ) {
+ var containerWidth, containerLeft;
+ value = !!value;
+ if ( this.active !== value ) {
+ this.active = value;
+ if ( value ) {
+ this.getElementDocument().addEventListener( 'mouseup', this.onBlurHandler, true );
+ this.getElementDocument().addEventListener( 'keyup', this.onBlurHandler, true );
+
+ this.$clippable.css( 'left', '' );
+ // Try anchoring the popup to the left first
+ this.$element.addClass( 'oo-ui-popupToolGroup-active oo-ui-popupToolGroup-left' );
+ this.toggleClipping( true );
+ if ( this.isClippedHorizontally() ) {
+ // Anchoring to the left caused the popup to clip, so anchor it to the right instead
+ this.toggleClipping( false );
+ this.$element
+ .removeClass( 'oo-ui-popupToolGroup-left' )
+ .addClass( 'oo-ui-popupToolGroup-right' );
+ this.toggleClipping( true );
+ }
+ if ( this.isClippedHorizontally() ) {
+ // Anchoring to the right also caused the popup to clip, so just make it fill the container
+ containerWidth = this.$clippableScrollableContainer.width();
+ containerLeft = this.$clippableScrollableContainer[ 0 ] === document.documentElement ?
+ 0 :
+ this.$clippableScrollableContainer.offset().left;
+
+ this.toggleClipping( false );
+ this.$element.removeClass( 'oo-ui-popupToolGroup-right' );
+
+ this.$clippable.css( {
+ left: -( this.$element.offset().left - containerLeft ),
+ width: containerWidth
+ } );
+ }
+ } else {
+ this.getElementDocument().removeEventListener( 'mouseup', this.onBlurHandler, true );
+ this.getElementDocument().removeEventListener( 'keyup', this.onBlurHandler, true );
+ this.$element.removeClass(
+ 'oo-ui-popupToolGroup-active oo-ui-popupToolGroup-left oo-ui-popupToolGroup-right'
+ );
+ this.toggleClipping( false );
+ }
+ this.updateThemeClasses();
+ }
+};
+
+/**
+ * ListToolGroups are one of three types of {@link OO.ui.ToolGroup toolgroups} that are used to
+ * create {@link OO.ui.Toolbar toolbars} (the other types of groups are {@link OO.ui.MenuToolGroup MenuToolGroup}
+ * and {@link OO.ui.BarToolGroup BarToolGroup}). The {@link OO.ui.Tool tools} in a ListToolGroup are displayed
+ * by label in a dropdown menu. The title of the tool is used as the label text. The menu itself can be configured
+ * with a label, icon, indicator, header, and title.
+ *
+ * ListToolGroups can be configured to be expanded and collapsed. Collapsed lists will have a ‘More’ option that
+ * users can select to see the full list of tools. If a collapsed toolgroup is expanded, a ‘Fewer’ option permits
+ * users to collapse the list again.
+ *
+ * ListToolGroups are created by a {@link OO.ui.ToolGroupFactory toolgroup factory} when the toolbar is set up. The factory
+ * requires the ListToolGroup's symbolic name, 'list', which is specified along with the other configurations. For more
+ * information about how to add tools to a ListToolGroup, please see {@link OO.ui.ToolGroup toolgroup}.
+ *
+ * @example
+ * // Example of a ListToolGroup
+ * var toolFactory = new OO.ui.ToolFactory();
+ * var toolGroupFactory = new OO.ui.ToolGroupFactory();
+ * var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
+ *
+ * // Configure and register two tools
+ * function SettingsTool() {
+ * SettingsTool.parent.apply( this, arguments );
+ * }
+ * OO.inheritClass( SettingsTool, OO.ui.Tool );
+ * SettingsTool.static.name = 'settings';
+ * SettingsTool.static.icon = 'settings';
+ * SettingsTool.static.title = 'Change settings';
+ * SettingsTool.prototype.onSelect = function () {
+ * this.setActive( false );
+ * };
+ * SettingsTool.prototype.onUpdateState = function () {};
+ * toolFactory.register( SettingsTool );
+ * // Register two more tools, nothing interesting here
+ * function StuffTool() {
+ * StuffTool.parent.apply( this, arguments );
+ * }
+ * OO.inheritClass( StuffTool, OO.ui.Tool );
+ * StuffTool.static.name = 'stuff';
+ * StuffTool.static.icon = 'search';
+ * StuffTool.static.title = 'Change the world';
+ * StuffTool.prototype.onSelect = function () {
+ * this.setActive( false );
+ * };
+ * StuffTool.prototype.onUpdateState = function () {};
+ * toolFactory.register( StuffTool );
+ * toolbar.setup( [
+ * {
+ * // Configurations for list toolgroup.
+ * type: 'list',
+ * label: 'ListToolGroup',
+ * icon: 'ellipsis',
+ * title: 'This is the title, displayed when user moves the mouse over the list toolgroup',
+ * header: 'This is the header',
+ * include: [ 'settings', 'stuff' ],
+ * allowCollapse: ['stuff']
+ * }
+ * ] );
+ *
+ * // Create some UI around the toolbar and place it in the document
+ * var frame = new OO.ui.PanelLayout( {
+ * expanded: false,
+ * framed: true
+ * } );
+ * frame.$element.append(
+ * toolbar.$element
+ * );
+ * $( 'body' ).append( frame.$element );
+ * // Build the toolbar. This must be done after the toolbar has been appended to the document.
+ * toolbar.initialize();
+ *
+ * For more information about toolbars in general, please see the [OOUI documentation on MediaWiki][1].
+ *
+ * [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
+ *
+ * @class
+ * @extends OO.ui.PopupToolGroup
+ *
+ * @constructor
+ * @param {OO.ui.Toolbar} toolbar
+ * @param {Object} [config] Configuration options
+ * @cfg {Array} [allowCollapse] Allow the specified tools to be collapsed. By default, collapsible tools
+ * will only be displayed if users click the ‘More’ option displayed at the bottom of the list. If
+ * the list is expanded, a ‘Fewer’ option permits users to collapse the list again. Any tools that
+ * are included in the toolgroup, but are not designated as collapsible, will always be displayed.
+ * To open a collapsible list in its expanded state, set #expanded to 'true'.
+ * @cfg {Array} [forceExpand] Expand the specified tools. All other tools will be designated as collapsible.
+ * Unless #expanded is set to true, the collapsible tools will be collapsed when the list is first opened.
+ * @cfg {boolean} [expanded=false] Expand collapsible tools. This config is only relevant if tools have
+ * been designated as collapsible. When expanded is set to true, all tools in the group will be displayed
+ * when the list is first opened. Users can collapse the list with a ‘Fewer’ option at the bottom.
+ */
+OO.ui.ListToolGroup = function OoUiListToolGroup( toolbar, config ) {
+ // Allow passing positional parameters inside the config object
+ if ( OO.isPlainObject( toolbar ) && config === undefined ) {
+ config = toolbar;
+ toolbar = config.toolbar;
+ }
+
+ // Configuration initialization
+ config = config || {};
+
+ // Properties (must be set before parent constructor, which calls #populate)
+ this.allowCollapse = config.allowCollapse;
+ this.forceExpand = config.forceExpand;
+ this.expanded = config.expanded !== undefined ? config.expanded : false;
+ this.collapsibleTools = [];
+
+ // Parent constructor
+ OO.ui.ListToolGroup.parent.call( this, toolbar, config );
+
+ // Initialization
+ this.$element.addClass( 'oo-ui-listToolGroup' );
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.ListToolGroup, OO.ui.PopupToolGroup );
+
+/* Static Properties */
+
+/**
+ * @static
+ * @inheritdoc
+ */
+OO.ui.ListToolGroup.static.name = 'list';
+
+/* Methods */
+
+/**
+ * @inheritdoc
+ */
+OO.ui.ListToolGroup.prototype.populate = function () {
+ var i, len, allowCollapse = [];
+
+ OO.ui.ListToolGroup.parent.prototype.populate.call( this );
+
+ // Update the list of collapsible tools
+ if ( this.allowCollapse !== undefined ) {
+ allowCollapse = this.allowCollapse;
+ } else if ( this.forceExpand !== undefined ) {
+ allowCollapse = OO.simpleArrayDifference( Object.keys( this.tools ), this.forceExpand );
+ }
+
+ this.collapsibleTools = [];
+ for ( i = 0, len = allowCollapse.length; i < len; i++ ) {
+ if ( this.tools[ allowCollapse[ i ] ] !== undefined ) {
+ this.collapsibleTools.push( this.tools[ allowCollapse[ i ] ] );
+ }
+ }
+
+ // Keep at the end, even when tools are added
+ this.$group.append( this.getExpandCollapseTool().$element );
+
+ this.getExpandCollapseTool().toggle( this.collapsibleTools.length !== 0 );
+ this.updateCollapsibleState();
+};
+
+/**
+ * Get the expand/collapse tool for this group
+ *
+ * @return {OO.ui.Tool} Expand collapse tool
+ */
+OO.ui.ListToolGroup.prototype.getExpandCollapseTool = function () {
+ var ExpandCollapseTool;
+ if ( this.expandCollapseTool === undefined ) {
+ ExpandCollapseTool = function () {
+ ExpandCollapseTool.parent.apply( this, arguments );
+ };
+
+ OO.inheritClass( ExpandCollapseTool, OO.ui.Tool );
+
+ ExpandCollapseTool.prototype.onSelect = function () {
+ this.toolGroup.expanded = !this.toolGroup.expanded;
+ this.toolGroup.updateCollapsibleState();
+ this.setActive( false );
+ };
+ ExpandCollapseTool.prototype.onUpdateState = function () {
+ // Do nothing. Tool interface requires an implementation of this function.
+ };
+
+ ExpandCollapseTool.static.name = 'more-fewer';
+
+ this.expandCollapseTool = new ExpandCollapseTool( this );
+ }
+ return this.expandCollapseTool;
+};
+
+/**
+ * @inheritdoc
+ */
+OO.ui.ListToolGroup.prototype.onMouseKeyUp = function ( e ) {
+ // Do not close the popup when the user wants to show more/fewer tools
+ if (
+ $( e.target ).closest( '.oo-ui-tool-name-more-fewer' ).length &&
+ ( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER )
+ ) {
+ // HACK: Prevent the popup list from being hidden. Skip the PopupToolGroup implementation (which
+ // hides the popup list when a tool is selected) and call ToolGroup's implementation directly.
+ return OO.ui.ListToolGroup.parent.parent.prototype.onMouseKeyUp.call( this, e );
+ } else {
+ return OO.ui.ListToolGroup.parent.prototype.onMouseKeyUp.call( this, e );
+ }
+};
+
+OO.ui.ListToolGroup.prototype.updateCollapsibleState = function () {
+ var i, icon, len;
+
+ if ( this.toolbar.position !== 'bottom' ) {
+ icon = this.expanded ? 'collapse' : 'expand';
+ } else {
+ icon = this.expanded ? 'expand' : 'collapse';
+ }
+
+ this.getExpandCollapseTool()
+ .setIcon( icon )
+ .setTitle( OO.ui.msg( this.expanded ? 'ooui-toolgroup-collapse' : 'ooui-toolgroup-expand' ) );
+
+ for ( i = 0, len = this.collapsibleTools.length; i < len; i++ ) {
+ this.collapsibleTools[ i ].toggle( this.expanded );
+ }
+
+ // Re-evaluate clipping, because our height has changed
+ this.clip();
+};
+
+/**
+ * MenuToolGroups are one of three types of {@link OO.ui.ToolGroup toolgroups} that are used to
+ * create {@link OO.ui.Toolbar toolbars} (the other types of groups are {@link OO.ui.BarToolGroup BarToolGroup}
+ * and {@link OO.ui.ListToolGroup ListToolGroup}). MenuToolGroups contain selectable {@link OO.ui.Tool tools},
+ * which are displayed by label in a dropdown menu. The tool's title is used as the label text, and the
+ * menu label is updated to reflect which tool or tools are currently selected. If no tools are selected,
+ * the menu label is empty. The menu can be configured with an indicator, icon, title, and/or header.
+ *
+ * MenuToolGroups are created by a {@link OO.ui.ToolGroupFactory tool group factory} when the toolbar
+ * is set up.
+ *
+ * @example
+ * // Example of a MenuToolGroup
+ * var toolFactory = new OO.ui.ToolFactory();
+ * var toolGroupFactory = new OO.ui.ToolGroupFactory();
+ * var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
+ *
+ * // We will be placing status text in this element when tools are used
+ * var $area = $( '<p>' ).text( 'An example of a MenuToolGroup. Select a tool from the dropdown menu.' );
+ *
+ * // Define the tools that we're going to place in our toolbar
+ *
+ * function SettingsTool() {
+ * SettingsTool.parent.apply( this, arguments );
+ * this.reallyActive = false;
+ * }
+ * OO.inheritClass( SettingsTool, OO.ui.Tool );
+ * SettingsTool.static.name = 'settings';
+ * SettingsTool.static.icon = 'settings';
+ * SettingsTool.static.title = 'Change settings';
+ * SettingsTool.prototype.onSelect = function () {
+ * $area.text( 'Settings tool clicked!' );
+ * // Toggle the active state on each click
+ * this.reallyActive = !this.reallyActive;
+ * this.setActive( this.reallyActive );
+ * // To update the menu label
+ * this.toolbar.emit( 'updateState' );
+ * };
+ * SettingsTool.prototype.onUpdateState = function () {};
+ * toolFactory.register( SettingsTool );
+ *
+ * function StuffTool() {
+ * StuffTool.parent.apply( this, arguments );
+ * this.reallyActive = false;
+ * }
+ * OO.inheritClass( StuffTool, OO.ui.Tool );
+ * StuffTool.static.name = 'stuff';
+ * StuffTool.static.icon = 'ellipsis';
+ * StuffTool.static.title = 'More stuff';
+ * StuffTool.prototype.onSelect = function () {
+ * $area.text( 'More stuff tool clicked!' );
+ * // Toggle the active state on each click
+ * this.reallyActive = !this.reallyActive;
+ * this.setActive( this.reallyActive );
+ * // To update the menu label
+ * this.toolbar.emit( 'updateState' );
+ * };
+ * StuffTool.prototype.onUpdateState = function () {};
+ * toolFactory.register( StuffTool );
+ *
+ * // Finally define which tools and in what order appear in the toolbar. Each tool may only be
+ * // used once (but not all defined tools must be used).
+ * toolbar.setup( [
+ * {
+ * type: 'menu',
+ * header: 'This is the (optional) header',
+ * title: 'This is the (optional) title',
+ * include: [ 'settings', 'stuff' ]
+ * }
+ * ] );
+ *
+ * // Create some UI around the toolbar and place it in the document
+ * var frame = new OO.ui.PanelLayout( {
+ * expanded: false,
+ * framed: true
+ * } );
+ * var contentFrame = new OO.ui.PanelLayout( {
+ * expanded: false,
+ * padded: true
+ * } );
+ * frame.$element.append(
+ * toolbar.$element,
+ * contentFrame.$element.append( $area )
+ * );
+ * $( 'body' ).append( frame.$element );
+ *
+ * // Here is where the toolbar is actually built. This must be done after inserting it into the
+ * // document.
+ * toolbar.initialize();
+ * toolbar.emit( 'updateState' );
+ *
+ * For more information about how to add tools to a MenuToolGroup, please see {@link OO.ui.ToolGroup toolgroup}.
+ * For more information about toolbars in general, please see the [OOUI documentation on MediaWiki] [1].
+ *
+ * [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
+ *
+ * @class
+ * @extends OO.ui.PopupToolGroup
+ *
+ * @constructor
+ * @param {OO.ui.Toolbar} toolbar
+ * @param {Object} [config] Configuration options
+ */
+OO.ui.MenuToolGroup = function OoUiMenuToolGroup( toolbar, config ) {
+ // Allow passing positional parameters inside the config object
+ if ( OO.isPlainObject( toolbar ) && config === undefined ) {
+ config = toolbar;
+ toolbar = config.toolbar;
+ }
+
+ // Configuration initialization
+ config = config || {};
+
+ // Parent constructor
+ OO.ui.MenuToolGroup.parent.call( this, toolbar, config );
+
+ // Events
+ this.toolbar.connect( this, { updateState: 'onUpdateState' } );
+
+ // Initialization
+ this.$element.addClass( 'oo-ui-menuToolGroup' );
+};
+
+/* Setup */
+
+OO.inheritClass( OO.ui.MenuToolGroup, OO.ui.PopupToolGroup );
+
+/* Static Properties */
+
+/**
+ * @static
+ * @inheritdoc
+ */
+OO.ui.MenuToolGroup.static.name = 'menu';
+
+/* Methods */
+
+/**
+ * Handle the toolbar state being updated.
+ *
+ * When the state changes, the title of each active item in the menu will be joined together and
+ * used as a label for the group. The label will be empty if none of the items are active.
+ *
+ * @private
+ */
+OO.ui.MenuToolGroup.prototype.onUpdateState = function () {
+ var name,
+ labelTexts = [];
+
+ for ( name in this.tools ) {
+ if ( this.tools[ name ].isActive() ) {
+ labelTexts.push( this.tools[ name ].getTitle() );
+ }
+ }
+
+ this.setLabel( labelTexts.join( ', ' ) || ' ' );
+};
+
+}( OO ) );
+
+//# sourceMappingURL=oojs-ui-toolbars.js.map \ No newline at end of file